Figure 1.1a - Screaming Crazy Person
The "Tank"
This photo is how I roll (except for the Mech gear. That was from a special
HvZ game at SFSU). The Tank carries
lots of ammo and lots of ways to throw ammo, usually with multiple
semi-automatic or automatic weapons. I have been known to carry four
weapons, though this starts to restrict movement quite a bit.
Previously I would recommend the Stryfe and Rapidstrike, particularly
if they were modded, but since Nerf has released the
Nemesis,
this has all changed. If you can afford a Nemesis with the rechargeable
battery pack, then you pretty much have all the gun you need, though
a secondary would be a good idea.
Other than the Nemesis,
one of the best guns for beginners or advanced players is the
Stryfe, it's small,
powerful, simple and reliable. You can also shoot them one-handed
which means you can dual-wield, but you should probably have a sling
on at least one of them so you can free up a hand to change clips.
At a minimum remove the safeties as discussed in
Modifying Your Equipment and consider
overvolting.
For a long time I used two over-volted Stryfes, shooting from
each hand, and
this is still one of my favorite combinations. Another option
is the extremely powerful
RapidStrike
which is fully automatic, but quite heavy. In my experience the RapidStrike
is unreliable with it's normal battery setup though some people have
no problem with theirs. I had jam problems and the dart pusher would
sometimes get stuck, leaving the gun unusable. Overvolting helps this
problem but requires rewiring in my opinion, otherwise the temperature
safeties in my gun would shut the gun down. After rewiring and switching
to LiPo batteries, my only problem is that I can shoot ammo so fast that
I run out quickly.